Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
45572
?
53414
?
16805
?
26661
?
14497
?
17979
?
25787
?
37291
?
28783
?
8185
Total damage to objectives
11807
56478
5699
53223
8202
7303
18777
9438
15087
1766
Total damage to buildings
11202
4264
1726
8022
807
5912
283
3316
4091
0
Total damage shielded
0
0
0
0
0
0
0
3326
0
6357
Total heals on teammates
0
0
0
0
680
0
0
0
0
1969

Abilities usage

in numbers

To the Skies! / Shock Blast (Q)

146xpressed

Lightning Field / Hyper Charge (W)

87xpressed

Thundering Blow / Acceleration Gate (E)

97xpressed

Mercury Cannon / Mercury Hammer (R)

190xpressed

?

Jayce

Toughest Matchups

These champions counter Aatrox
?
Malphite
60.5%
215 Matches
?
Mordekaiser
57.8%
161 Matches
?
Chogath
57.6%
165 Matches
?
Teemo
53.8%
160 Matches
?
Aatrox
50.0%
156 Matches
?
Darius
44.0%
184 Matches

Skill path

Most popular ability leveling order
?
P
Hextech Capacitor
?
Q
To the Skies! / Shock Blast
1
4
5
7
9
?
W
Lightning Field / Hyper Charge
3
8
10
12
13
?
E
Thundering Blow / Acceleration Gate
2
14
15
17
18
?
R
Mercury Cannon / Mercury Hammer
6
11
16

Summoner spell

Most popular spells
?
?
45.9% WR(6727 Matches)
?
?
47.8% WR(642 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
46.44% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Jayce
?
Sejuani
3.29KDA1.10
0.43%Kill Participation0.31%
22Vision Score21
45,572Damage Dealt17,979
50Max CS Advantage1
78CS in First 10 Minutes58

Minions have varying gold values depending on their type, and the CS gap results in an approximate 384 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
2Max Level Lead0
Blue76,241G
Difference+8,710G
Red67,531G
?
16,609G
?
20,018G
?
12,405G
?
14,534G
?
12,675G
3,124G
8,343G
4,165G
2,378G
3,786G
13,485G
?
11,675G
?
16,570G
?
16,912G
?
8,889G
?